|mmopowerlevels.com - Professional, Fast, Low Price & 100% Secure Guarantee|
|Professional MMORPG Gold & Power Leveling Service||Contact US | Mmorpg News | Site News|
|You are here: Home >> News|
Cheapest Gold for Sale In WOW
If you come here for Wow gold buy, Mmopowerlevels.com is the right place to provide you the Cheapest gold in World of Warcraft. We have built long term relationship with a lot of gold farmers, which give Mmopowerlevels the largest feasibility of gold in stock. That's one of the reason why mmopowerlevels has the ability to deliver gold instantly always! On the other hands, it keeps our price of the products to be the competitive in the market. Our first aim is to make you enjoy the best service with the lowest price. Besides, fast delivery is another feature of our service, have a try!
Fast and Safe WoW Power Leveling
Have a professional team to power level your character at the lowest price online! You have the possibility to get your desired level in a short amount of time. We provide safe and fast WoW Power Leveling service works for each server and every class, from level 1 to level 85. You are able to trace the leveling report daily and get the detail information about the process. Free gold collected as well. During level50-60, you will get 50g per level; during level60-70, you will get 100g per level; during level70-85, you will get 200g per level. 100% by hand cheap power leveling service guaranteed! Mmopowerlevels promise that all loots belongs to you!
Guild Wars 2: The Golden Rules
Every company has its secrets: secret recipes, secret codes, secret programs, and secret ways of doing things. Some secrets are kept for important spy reasons, and some are kept simply because no one bothers sharing them. The secrets I’m sharing in this blog post are equal parts both.
Some developers might wish there was a secret recipe book for designing an online world—some big ol’ Betty Crocker-style book with chapters like “Combat System” and “Interactive Story Telling,” containing recipes for “Melee Weapons” and “Compelling Main Characters.” And they’d wish all you had to do was add in the particulars specified and work on each bit for the required amount of time.
The truth is that designing an online world is a lot like the real world. It’s messy business. It’s organic. It’s chaotic. The mental space in which you are creating is different from moment to moment with assumptions and extrapolations piling into a confusing tangle that only your gut has time to sort out. It’s like a turbulent ocean storm of ideas, processes, people, and collaboration.
At ArenaNet there aren’t really recipes, nor are there secrets, but there are the high-level design principles that have guided our design process of Guild Wars 2. They have been the stars in the night sky that have kept this ship from running aground on more than one occasion. You can see them reflected in the combat, in the story, in the event system, even in the world map. Every aspect of the game has been touched and shaped by one or more of these “golden rules.”
Make the world come alive
Purpose: It’s a litmus test we use to determine if something doesn’t feel right in the world of Tyria. Normally, it’s used with content or story. It provides the foundation and starting point for characters, plots, and environments.
Cooperation is key
The biggest decisions get arbitrated by the player, i.e., YOU! We want everyone that’s on the same team in Guild Wars 2 to really be on the same team—not fighting for resources, not having tangentially conflicting motivations, not minimizing each other’s experiences. This led us to things like the combo system, which gives you reason to get excited to fight alongside others because you can combine your attacks with theirs in all kinds of tactical ways. Every player can gather from all nodes because we didn’t want tension to build up in a group of people trying to adventure around a map together. Events themselves exist because they are a content type that benefits from more players being in the world. Even the way we reward event participation makes it so your contributions matter, but not at the expense of someone else’s.
Purpose: This has helped guide a lot of our content types and reward systems. It helps us evaluate whether we are motivating players to play together or unintentionally creating conflicts between players.
Play the game, not the UI
The UI of Guild Wars 2 is a balance of the information you need right now, the information you need sometimes, and the information you are getting contextually based on what is going on. Because the information I need in those categories differs from what you need at any given moment, the one common thing we both need out of the experience is for it to be visceral and intuitive. And that isn’t achieved by covering your screen with more screens.
Purpose: Being mindful of the way the player will interact with a game system from the beginning helps guide its scope and creates a synergy between its mechanics and how the player experiences it. It helps us reduce visual clutter and acts as a catalyst for those hard-to-make decisions, such as no red dots on the minimap.
Imagine a playground full of kids playing. At its best, playing is making mistakes in a safe environment and learning from those mistakes in a way that encourages growth. Trying out new ideas or making drastic changes is the way we as designers get to play with the game. It’s where we slip and fall, scrape our knees, and otherwise monkey around on the jungle gym. While we don’t try out every idea, we use our collective experience to get a sense for what has promise—what we should follow down the rabbit hole. We look at where our ideas break, how they break, and why they break. You can see this in how we redesigned the sylvari, or in how we have developed the professions. They’ve all undergone quite a bit of transformation over the last few years as we have tried out different approaches and learned from those very playful experiences.
Purpose: To reinforce our general design culture of iteration. You can’t innovate in an environment that is averse to failure. You must embrace the risk of making mistakes. At the end of the day, if something doesn’t quite turn out the way you wanted, it’s not failing, it’s playing—and you grow for having done it.
Guild Wars 2 uses a heavily modified version of the proprietary game engine developed for Guild Wars by ArenaNet. The modifications to the engine include real-time 3D environments, enhanced graphics and animations and the use of the Havok physics system. The developers say the engine now does justice to the game's critically acclaimed concept art, and that concept art will be integrated into the way the story is told to the player.
Do it well or don’t do it at all
Purpose: This enables us to focus our resources on the most important game elements we want to make great. The result is a game that has a consistent quality bar, and thus a consistent feel. If any feature isn’t going to be able to meet that bar without hurting something else, then it needs to go for the sake of the greater whole. It’s a vicious jungle those little features live and die in.
Respect the player
That’s why we make our content epic. That’s why we have giant nightmare demons to fight, global allegiances to form, immense keeps to siege, and giant catapults to fire. Tyria is a place that will foster relationships with new friends, and provide you a rich experience to share with old ones. It’s our version of a playground on the grandest of scales.
Finally, we are building an online world, but we are always careful to leave space for its most important element, the one we designers would like to step out of the spotlight for: its heroes—you.
Purpose: To keep us honest.
Notice: Possible account termination whe? using illegal leveling or illegally obtained gold
100% manually leveled up with no bots
Start time : 10-15 minutes after payment
All power leveled by veteran players
Personal privacy kept strictly confidential
Daily power leveling report through emails
.com has been Tested and Certified by McAfee Secure. McAfee Secure helps keep you safe from identity theft, credit card fraud, spyware, spam, viruses and online scams. Mmopowerlevels guarantee 100% secure cheap & fast game currency , powerleveling,item transaction service.
|Site Information||Customer Service||Hot Games|
Registered Names and Trademarks are the copyright and property of their respective owners.
Copyright © 2005-2012 www.mmopowerlevels.com